As a 3D artist with over 25 years of experience, I specialize in creating high-quality 3D models, textures, and lighting for real-time and pre-rendered content using tools like Maya, Unity, V-ray, and Adobe Creative Suite. My career highlights include mentoring teams, leading projects, optimizing workflows, and developing efficient pipelines across gaming, animation, and commercial production. Passionate about pushing the boundaries of 3D artistry, I aim to create new and inspirational imagery, combining my technical skills with a creative vision to craft immersive and captivating experiences for audiences.